Player Movement


Player Movement:

This is the second Devlog for this AT3 project game on player movement.

I made it so it had the original running animation but I removed the slide animation from the character as I thought it didn’t need it. 

I used a tutorial for the player movement:

https://www.youtube.com/watch?v=SPe1xh4D7Wg&list=PLqlFiJjSZ2x1mrMpSQgYdRm8PyWRTg6He&index=3&ab_channel=Zigurous 

Running Animation:

I made an entirely custom code for the walking animation. I did this because I didn't really know how to incorporate my custom sprites in the animation movement so I followed the tutorial video above to create a custom code to make the player move, I did the same with the jumping. while also adding in the code public variables such as being able to adjust the framerate of the animation and the speed of the running.

Jumping animation:

I made an entirely custom code for the jumping animation. I incorporated the same mechanic of when you hold the jump button it can jump higher or when you tap the jump button it jumps shorter. It's the same animation sequence of the original Mario game. 

Please mind the lag of the gif’s.


Implimentation of Luigi:

to incorrporate Luigi into the game I decided to create a challenge but making Luigi follow mario using the same controls and the same machanics but just a little behind. if one of them falls of and die the level resets.

Leave a comment

Log in with itch.io to leave a comment.